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AVAudioEnvironmentReverbParameters

A class that encapsulates the parameters that you use to control the reverb of the environment node class.

Declaration

class AVAudioEnvironmentReverbParameters

Overview

Use reverberation to simulate the acoustic characteristics of an environment. The AVAudioEnvironmentNode class has a built-in reverb that describe the space that the listener is in.

The reverb has a single filter that sits at the end of the chain. You use this filter to shape the overall sound of the reverb. For instance, select one of the reverb presets to simulate the general space, and then use the filter to brighten or darken the overall sound.

You can’t create a standalone instance of AVAudioEnvironmentReverbParameters. Only an instance vended by a source object is valid, such as an AVAudioEnvironmentNode instance.

Topics

Enabling and Disabling Reverb

Getting and Setting Reverb Values

See Also

Spatial audio