canAddNode(_:)
Returns whether the given node can be added to the graph.
Declaration
func canAddNode(_ node: ComputeNodeGraph.Node) -> BoolParameters
- node:
The node to test.
Return Value
true if calling addNode(_:) with this node would succeed.
Discussion
This is the non-throwing preflight check for addNode(_:). Use it to validate a node — for example, to gate UI affordances — without modifying the graph.