CGContextEOFillPath
Paints the area within the current path, using the even-odd fill rule.
Declaration
extern void CGContextEOFillPath(CGContextRef c);Parameters
- c:
A graphics context that contains a path to fill.
Discussion
Each subpath is treated as if it were closed by calling closePath(). The even-odd rule is described in Filling a Path in Quartz 2D Programming Guide. The current path is cleared as a side effect of calling this function.