closeSubpath()
Closes and completes a subpath in a mutable graphics path.
Declaration
func closeSubpath()Discussion
Appends a line from the current point to the starting point of the current subpath and ends the subpath.
After closing the subpath, your application can begin a new subpath without first calling CGPathMoveToPoint. In this case, a new subpath is implicitly created with a starting and current point equal to the previous subpath’s starting point.
See Also
Constructing a Graphics Path
move(to:transform:)addLine(to:transform:)addLines(between:transform:)addRect(_:transform:)addRects(_:transform:)addEllipse(in:transform:)addRoundedRect(in:cornerWidth:cornerHeight:transform:)addArc(center:radius:startAngle:endAngle:clockwise:transform:)addArc(tangent1End:tangent2End:radius:transform:)addRelativeArc(center:radius:startAngle:delta:transform:)addCurve(to:control1:control2:transform:)addQuadCurve(to:control:transform:)addPath(_:transform:)