buildBlock(_:_:_:)
Builds an extension scene by combining three scenes.
Declaration
@MainActor @preconcurrency static func buildBlock<C0, C1, C2>(_ c0: C0, _ c1: C1, _ c2: C2) -> some AppExtensionScene where C0 : AppExtensionScene, C1 : AppExtensionScene, C2 : AppExtensionScene
Return Value
The composed scene.