Contents

buildBlock(_:_:_:)

Builds an extension scene by combining three scenes.

Declaration

@MainActor @preconcurrency static func buildBlock<C0, C1, C2>(_ c0: C0, _ c1: C1, _ c2: C2) -> some AppExtensionScene where C0 : AppExtensionScene, C1 : AppExtensionScene, C2 : AppExtensionScene

Return Value

The composed scene.

See Also

Building the scene’s content