buildBlock(_:_:_:_:_:_:)
Builds an extension scene by combining six scenes.
Declaration
@MainActor @preconcurrency static func buildBlock<C0, C1, C2, C3, C4, C5>(_ c0: C0, _ c1: C1, _ c2: C2, _ c3: C3, _ c4: C4, _ c5: C5) -> some AppExtensionScene where C0 : AppExtensionScene, C1 : AppExtensionScene, C2 : AppExtensionScene, C3 : AppExtensionScene, C4 : AppExtensionScene, C5 : AppExtensionScene
Return Value
The composed scene.