Contents

GCExtendedGamepadSnapShotDataV100FromNSData(_:_:)

Copies the recorded data from an extended gamepad snapshot into a readable structure.

Declaration

func GCExtendedGamepadSnapShotDataV100FromNSData(_ snapshotData: UnsafeMutablePointer<GCExtendedGamepadSnapShotDataV100>?, _ data: Data?) -> Bool

Parameters

Return Value

true if the data could be copied, false if snapshotData is nil, data is nil, or if the contents of data do not contain a compatible snapshot.

See Also

Flattening a Snapshot to Memory