Contents

GCExtendedGamepadSnapshot

A recording of all of the values provided by a Gcextendedgamepad object.

Declaration

class GCExtendedGamepadSnapshot

Overview

To create a gamepad snapshot, call the saveSnapshot() method on a GCExtendedGamepad object. The GCExtendedGamepadSnapshot class is a subclass of the GCExtendedGamepad class, so you use the parent class’s properties to read the individual element values. The snapshot is stored in a device independent format. To get the flattened data representation of the snapshot data, read the snapshotData property.

Topics

Converting Between Extended Snapshots and Data Objects

Flattening a Snapshot to Memory

See Also

Deprecated symbols