Contents

session(_:didReceive:from:)

Tells the listener the player received data from another player.

Declaration

optional func session(_ session: GKGameSession, didReceive data: Data, from player: GKCloudPlayer)

Parameters

  • session:

    The game session the sending player is associated with.

  • data:

    The data sent by the player.

  • player:

    The player sending data to all other connected players in the game session.

Discussion

This event fires after the send(_:with:completionHandler:) method has been called. All connected players except the calling player are notified.

See Also

Transferring Data