Contents

session(_:player:didSave:)

Tells the listener data was saved by a player.

Declaration

optional func session(_ session: GKGameSession, player: GKCloudPlayer, didSave data: Data)

Parameters

  • session:

    The game session data was saved to.

  • player:

    The player that just saved data.

  • data:

    The data that was saved.

See Also

Transferring Data