Contents

player(_:didRequestMatchWithRecipients:)

Handles the event when the local player sends other players an invitation to join a match.

Declaration

optional func player(_ player: GKPlayer, didRequestMatchWithRecipients recipientPlayers: [GKPlayer])

Parameters

  • player:

    The local player who sends the invitation.

  • recipientPlayers:

    The players who receive invitations to join the match.

Discussion

When GameKit calls this method, Game Center starts the matchmaking process.

See Also

Starting a New Match