add(_:)
Replaces values in the noise field by adding them to values from the specified noise object.
Declaration
func add(_ noise: GKNoise)Parameters
- noise:
The noise object from which to add noise values.
Discussion
Note that adding noise values can result in values outside the [-1.0, 1.0] range used for colorizing noise. If you plan to procduce colorized textures from the noise object, use the remapValues(toCurveWithControlPoints:) method to return results to that range first.
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