GLKQuaternionMakeWithVector3(_:_:)
Returns a quaternion created from a vector and a scalar.
Declaration
func GLKQuaternionMakeWithVector3(_ vector: GLKVector3, _ scalar: Float) -> GLKQuaternionParameters
- vector:
The vector portion of the new quaternion.
- scalar:
The scalar portion of the new quaternion.
Return Value
A new quaternion.