getCurrentSampleFrame
Gets the current sample frame from the IOAudioEngine subclass.
Declaration
virtual UInt32 getCurrentSampleFrame() = 0;See Also
Miscellaneous
addAudioStreamaddTimerclearAllSampleBuffersclientClosedconvertInputSamplesVBRcreateDictionaryFromSampleRatecreateSampleRateFromDictionaryeraseOutputSamplesfreegetAttributeForConnectiongetCommandGategetRunEraseHeadgetSampleRategetStategetStatusgetTimerIntervalgetWorkLoopinitinitHardwareinitKeysnewUserClientperformAudioEngineStartperformAudioEngineStopperformEraseperformFlushregisterServiceremoveTimerresetStatusBuffersetAttributeForConnectionsetClockDomainsetClockIsStablesetInputSampleOffsetsetMixClipOverheadsetOutputSampleOffsetsetRunEraseHeadsetSampleLatencysetSampleRatesetStatestart(IOService *)start(IOService *, IOAudioDevice *)startAudioEnginestopstopAudioEnginetimerCallbacktimerFired