supports32BitMSAA
A Boolean value that indicates whether the GPU can allocate 32-bit integer texture formats and resolve to 32-bit floating-point texture formats.
Declaration
var supports32BitMSAA: Bool { get }A Boolean value that indicates whether the GPU can allocate 32-bit integer texture formats and resolve to 32-bit floating-point texture formats.
var supports32BitMSAA: Bool { get }