supportsShaderBarycentricCoordinates
A Boolean value that indicates whether the GPU supports barycentric coordinates.
Declaration
var supportsShaderBarycentricCoordinates: Bool { get }Discussion
If a GPU device supports barycentric coordinates, a fragment shader can receive them by adding the [[barycentric_coord]] attribute to one of its arguments. See the Metal Shading Language specification and Detecting GPU features and Metal software versions for more information.