Contents

load(_:offset:size:sourceHandle:sourceHandleOffset:)

Encodes a command that loads data from a file handle into a GPU buffer.

Declaration

func load(_ buffer: any MTLBuffer, offset: Int, size: Int, sourceHandle: any MTLIOFileHandle, sourceHandleOffset: Int)

Parameters

  • buffer:

    A buffer instance the method loads data into.

  • offset:

    A starting location relative to the beginning of the buffer, in bytes, the method copies data to.

  • size:

    The number of bytes the method loads from the file into the buffer.

  • sourceHandle:

    A handle to a source file.

  • sourceHandleOffset:

    A starting location relative to the beginning of the file, in bytes, the method copies data from.

See Also

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