screenCoordinates(physicalCoordinates:layer:)
Converts a point in physical coordinates inside a layer to its corresponding logical viewport coordinates.
Declaration
func screenCoordinates(physicalCoordinates: MTLCoordinate2D, layer layerIndex: Int) -> MTLCoordinate2DParameters
- physicalCoordinates:
A point in layer coordinates.
- layerIndex:
The index of the rate map to use.
Return Value
A point in the view coordinates corresponding to the source point.
Discussion
The returned coordinates are always greater than or equal to the input coordinates because the rasterization rate never exceeds 1:1 in any region.