MTLRenderPassSampleBufferAttachmentDescriptor
A description of where to store GPU counter information at the start and end of a render pass.
Declaration
class MTLRenderPassSampleBufferAttachmentDescriptorMentioned in
Topics
Configuring the sample buffer attachment
See Also
Configuring a render command encoder
MTL4RenderPassDescriptorMTLRenderPassDescriptorMTLRenderPassAttachmentDescriptorMTLRenderPassColorAttachmentDescriptorArrayMTLRenderPassColorAttachmentDescriptorMTLClearColorMTLRenderPassDepthAttachmentDescriptorMTLMultisampleDepthResolveFilterMTL4RenderPipelineColorAttachmentDescriptorArrayMTLTileRenderPipelineColorAttachmentDescriptorArrayMTLRenderPassStencilAttachmentDescriptorMTLMultisampleStencilResolveFilterMTLRenderPassSampleBufferAttachmentDescriptorArrayMTLLogicalToPhysicalColorAttachmentMapMTLDispatchThreadsIndirectArguments