Contents

MTLRenderPassDescriptor

A group of render targets that hold the results of a render pass.

Declaration

class MTLRenderPassDescriptor

Mentioned in

Overview

An MTLRenderPassDescriptor instance contains a collection of attachments used as the rendering destination for pixels generated by a rendering pass. The MTLRenderPassDescriptor instance also sets the destination buffer for visibility information generated by a rendering pass.

Topics

Specifying the attachments for a rendering pass

Specifying the visibility result buffer

Layered rendering

Using programmable sample positions

Specifying tile shading parameters

Specifying sample counts

Specifying a rasterization rate map

Specifying sample buffers for GPU counters

Instance Properties

See Also

Configuring a render command encoder