clearStencil
The value to use when clearing the stencil attachment.
Declaration
var clearStencil: UInt32 { get set }Discussion
If the loadAction property of the attachment is set to MTLLoadAction.clear, then at the start of a render pass, the GPU fills the contents of the attachment with the value stored in the clearStencil property. Otherwise, the GPU ignores clearStencil.
The default value is 0.