Contents

newTexture(cgImage:options:)

Synchronously loads image data and creates a new Metal texture from a given bitmap image.

Declaration

func newTexture(cgImage: CGImage, options: [MTKTextureLoader.Option : Any]? = nil) throws -> any MTLTexture

Parameters

  • cgImage:

    The Cgimage from which to load image data.

  • options:

    A dictionary describing any additional texture loading steps. See Texture Loading Options.

Return Value

A fully loaded and initialized Metal texture, or nil if an error occurred.

See Also

Loading Textures from Core Graphics Images