cubeLayout
A key used to specify how cube texture data is arranged in the source image.
Declaration
static let cubeLayout: MTKTextureLoader.OptionDiscussion
The value for this key is one of the values listed for MTKTextureLoader.CubeLayout. If this option is omitted, the texture loader does not create a cube texture.
This option cannot be used with PVR files, KTX files, or MDLTexture objects, which support cube textures directly.