Contents

clearStencil

The stencil value to use to clear the stencil target when creating a render pass descriptor.

Declaration

var clearStencil: UInt32 { get set }

Discussion

If you specified that you want a stencil texture, the view configures any render passes to use the stencil texture, with a load action of MTLLoadAction.clear and the value of this property as the value to clear it to. The default value is 0.

See Also

Configuring the Render Target Properties