Contents

saturation

The amount of saturation enhancement to apply during tone mapping.

Declaration

var saturation: Float { get set }

Discussion

To render a sky texture, Model I/O first simulates the colors visible in the sky at different directions and then applies tone mapping to fit the resulting colors into the range of displayable values. As part of this process, Model I/O uses this property to scale the color saturation of the texture image.

See Also

Working with Tone Mapping Parameters