MDLTextureChannelEncoding.float32 Each channel value per texel is a 32-bit floating-point value. Declarationcase float32 See AlsoConstantsMDLTextureChannelEncoding.uInt8MDLTextureChannelEncoding.uInt16MDLTextureChannelEncoding.uInt24MDLTextureChannelEncoding.uInt32MDLTextureChannelEncoding.float16