MDLTextureChannelEncoding.uInt32 Each channel value per texel is a 32-bit unsigned integer. Declarationcase uInt32 See AlsoConstantsMDLTextureChannelEncoding.uInt8MDLTextureChannelEncoding.uInt16MDLTextureChannelEncoding.uInt24MDLTextureChannelEncoding.float16MDLTextureChannelEncoding.float32