Vertex Attributes
Names that identify semantic uses for vertex attribute data, used by the Name property.
Overview
Model I/O automatically uses these names to identify vertex attribute data loaded from an asset when the asset does not already use its own custom names for vertex attributes.
Some mesh operations require that an attribute with a specific name be present in the mesh. For example, the addNormals(withAttributeNamed:creaseThreshold:) method requires an attribute with the name MDLVertexAttributePosition.
Topics
Constants
MDLVertexAttributeAnisotropyMDLVertexAttributeBinormalMDLVertexAttributeBitangentMDLVertexAttributeColorMDLVertexAttributeEdgeCreaseMDLVertexAttributeJointIndicesMDLVertexAttributeJointWeightsMDLVertexAttributeNormalMDLVertexAttributeOcclusionValueMDLVertexAttributePositionMDLVertexAttributeShadingBasisUMDLVertexAttributeShadingBasisVMDLVertexAttributeSubdivisionStencilMDLVertexAttributeTangentMDLVertexAttributeTextureCoordinate