CATransform3DTranslate(_:_:_:_:)
Translates t by (tx, ty, tz) and returns the result: t = translate(tx, ty, tz) * t.
Declaration
func CATransform3DTranslate(_ t: CATransform3D, _ tx: CGFloat, _ ty: CGFloat, _ tz: CGFloat) -> CATransform3DTranslates t by (tx, ty, tz) and returns the result: t = translate(tx, ty, tz) * t.
func CATransform3DTranslate(_ t: CATransform3D, _ tx: CGFloat, _ ty: CGFloat, _ tz: CGFloat) -> CATransform3D