init(_:trackingMode:physicsSimulation:)
Declaration
@MainActor @preconcurrency convenience init(_ target: AnchoringComponent.Target, trackingMode: AnchoringComponent.TrackingMode, physicsSimulation: AnchoringComponent.PhysicsSimulation = .isolated)@MainActor @preconcurrency convenience init(_ target: AnchoringComponent.Target, trackingMode: AnchoringComponent.TrackingMode, physicsSimulation: AnchoringComponent.PhysicsSimulation = .isolated)