BindTarget.skeletalPose(_:) An option that specifies one of the entity’s skeletal poses to animate. Declarationcase skeletalPose(String) See AlsoAnimatable propertiesBindTarget.opacityBindTarget.billboardBlendFactorBindTarget.blendShapeWeightsBindTarget.blendShapeWeightsAtIndex(_:)BindTarget.blendShapeWeightsWithID(_:)material(_:)BindTarget.MaterialPathBindTarget.TextureCoordinateTransformPathBindTarget.IkSolverPath