Contents

BodyTrackedEntity

An entity used to animate a virtual character in an AR scene by tracking a real person.

Declaration

@MainActor @preconcurrency class BodyTrackedEntity

Mentioned in

Overview

Like a ModelEntity, a BodyTrackedEntity has a ModelComponent that defines its physical appearance. Unlike a model entity, a body-tracked entity lacks the components required to participate in collisions or physics simulations. Instead, a BodyTrackingComponent drives the positioning and arrangement of the entity based on tracking information from the AR session.

[Image]

For an example of how to use a body-tracked entity, see Capturing Body Motion in 3D.

Topics

Configuring body tracking

See Also

Body and face tracking