box(size:targetEdgeLength:)
Creates a box mesh with a topology suitable for cloth simulation.
Declaration
@MainActor static func box(size: SIMD3<Float>, targetEdgeLength: Float = defaultTargetEdgeLength) throws -> SelfReturn Value
The generated box mesh resource.
Discussion
size: The dimensions (width, height, depth) of the generated box, in meters. The resulting box will extend from
-dimensions/2to+dimensions/2.targetEdgeLength: The targeted average edge length for the generated mesh, in meters. The generated mesh will contain edges with a length as close as possible to this.