entity The entity the receiver is associated with Declaration@MainActor @preconcurrency var entity: (any HasCollision)? { get set } See AlsoUsing the recognizercanPrevent(_:)location(in:)reset()setTranslation(_:in:)touchesBegan(_:with:)touchesCancelled(_:with:)touchesEnded(_:with:)touchesMoved(_:with:)translation(in:)velocity(in:)