LevelOfDetailComponent
A component that enables Level of Detail (LOD) optimization for entities with multiple detail levels.
Declaration
struct LevelOfDetailComponentOverview
The component allows entities to automatically show/hide child entities based on viewing conditions, reducing rendering complexity for distant or small objects.
Topics
Creating a component
init(levels:switchingAt:)addByCameraDistance(to:levels:)addByScreenArea(to:levels:)addByResolutionMetric(to:levels:boundingBox:)