init(positiveX:negativeX:positiveY:negativeY:positiveZ:negativeZ:)
Declaration
init(positiveX: Float, negativeX: Float, positiveY: Float, negativeY: Float, positiveZ: Float, negativeZ: Float)init(positiveX: Float, negativeX: Float, positiveY: Float, negativeY: Float, positiveZ: Float, negativeZ: Float)