Contents

setNormalOffsets(_:offset:)

Sets the buffer containing blend-shape normal offsets.

Declaration

func setNormalOffsets(_ buffer: any MTLBuffer, offset: Int) throws(LowLevelDeformation.Error)

Parameters

  • buffer:

    The Metal buffer containing the blend-shape normal offsets.

  • offset:

    The byte offset into buffer where the data begins.

Discussion

The buffer must contain targetCount × vertexCount entries in the same format as the input mesh’s .normal attribute.

See Also

Setting blend data