constantLocation(named:)
Returns the resolved buffer and constant indices for the named constant parameter, or nil if no parameter with that name exists.
Declaration
func constantLocation(named name: String) -> LowLevelMaterialParameterMapping.ConstantLocation?Parameters
- name:
The name of the constant parameter as declared in the Metal shader.
Return Value
A LowLevelMaterialParameterMapping.ConstantLocation with the buffer and constant indices, or nil if no constant parameter with that name exists.