LowLevelMeshResource.VertexSemantic.uv2 The semantic for the third UV channel (UV2). A shader can access this generic data. Declarationcase uv2 See AlsoIdentifying texture coordinatesLowLevelMeshResource.VertexSemantic.uv0LowLevelMeshResource.VertexSemantic.uv1LowLevelMeshResource.VertexSemantic.uv3LowLevelMeshResource.VertexSemantic.uv4LowLevelMeshResource.VertexSemantic.uv5LowLevelMeshResource.VertexSemantic.uv6LowLevelMeshResource.VertexSemantic.uv7