init(polygonIndices:vertices:offMeshConnections:configuration:areas:flags:heightData:)
Creates a NavigationMeshResource through existing Navigation Mesh data. This will not regenerate the Navigation Mesh. It will copy and save the input data to create a Navigation Mesh with this information.
Declaration
convenience init(polygonIndices: [[Int]], vertices: [SIMD3<Float>], offMeshConnections: [NavigationMeshResource.OffMeshConnection], configuration: NavigationMeshResource.Configuration, areas: [NavigationMeshResource.Area], flags: [[NavigationMeshResource.Flag]], heightData: NavigationMeshResource.HeightData) throwsSee Also
Creating a navigation mesh
init(mesh:offMeshConnections:configuration:)init(mesh:offMeshConnections:configuration:)init(meshDescriptor:offMeshConnections:configuration:)init(meshDescriptor:offMeshConnections:configuration:)init(triangleIndices:vertices:offMeshConnections:configuration:)init(triangleIndices:vertices:offMeshConnections:configuration:)