init(named:inputs:outputs:nodeLibrary:)
Creates a shader graph with the given name, inputs, and outputs.
Declaration
init(named name: String, inputs: [ShaderGraph.NodeDefinition.Input], outputs: [ShaderGraph.NodeDefinition.Output], nodeLibrary: ShaderGraph.NodeLibrary) throwsParameters
- name:
The name of the graph.
- inputs:
The inputs of the graph.
- outputs:
The outputs of the graph.
- nodeLibrary:
The node library to use for this graph.