ShaderGraph.NodeLibrary
A catalog of node definitions supported by RealityKit.
Declaration
final class NodeLibraryOverview
Use a library to discover available ShaderGraph.NodeDefinition values and add instances of them to a ShaderGraph.
let library = ShaderGraph.NodeLibrary(version: .materialX138)
let pbrDef = library.definition(named: "ND_realitykit_pbr_surfaceshader")!
let pbrNode = try library.makeNode(from: pbrDef)
let pbr = graph.addNode(pbrNode)