makeNode(from:)
Creates a node instance of the given definition.
Declaration
final func makeNode(from definition: ShaderGraph.NodeDefinition) throws -> ShaderGraph.NodeReturn Value
A ShaderGraph.Node that can be added to a ShaderGraph.
Creates a node instance of the given definition.
final func makeNode(from definition: ShaderGraph.NodeDefinition) throws -> ShaderGraph.NodeA ShaderGraph.Node that can be added to a ShaderGraph.