init(shaderGraph:lightingModel:isColorDitheringEnabled:blendMode:inputValues:constantValues:)
Creates a descriptor with explicit configuration.
Declaration
init(shaderGraph: ShaderGraph, lightingModel: LightingModel, isColorDitheringEnabled: Bool = false, blendMode: MaterialParameterTypes.BlendMode? = nil, inputValues: [String : MaterialParameters.Value] = [:], constantValues: MTLFunctionConstantValues = .init())