Contents

TextureResource.Semantic

An object for specifying the intended use of a texture.

Declaration

enum Semantic

Overview

RealityKit uses image textures to transmit different types of data Metal shaders. For example, it uses textures to send RGB images with the base color of the entity, to send grayscale images holding roughness and metallic information, and to send surface normals for doing lighting calculations.

This object specifies the intended use of the texture by an individual property.

Topics

Specifying intended use

See Also

Texture resources