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moveBy(x:y:z:duration:)

Creates an action that moves a node relative to its current position.

Declaration

class func moveBy(x deltaX: CGFloat, y deltaY: CGFloat, z deltaZ: CGFloat, duration: TimeInterval) -> SCNAction

Parameters

  • deltaX:

    The distance to move the node in the X direction of its parent node’s local coordinate space.

  • deltaY:

    The distance to move the node in the Y direction of its parent node’s local coordinate space.

  • deltaZ:

    The distance to move the node in the Z direction of its parent node’s local coordinate space.

  • duration:

    The duration, in seconds, of the animation.

Return Value

A new action object.

Discussion

When the action executes, the node’s position property animates from its current position to its new position.

This action is reversible; the reverse is created as if the following code had been executed:

[SCNAction moveByX: -deltaX y: -deltaY z: -deltaZ duration: duration];

See Also

Creating Actions That Move a Node