move(to:duration:)
Creates an action that moves a node to a new position.
Declaration
class func move(to location: SCNVector3, duration: TimeInterval) -> SCNActionParameters
- location:
The coordinates for the node’s new position in its parent node’s local coordinate space.
- duration:
The duration, in seconds, of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s position property animates from its current position to its new position.
This action is not reversible; the reverse of this action has the same duration but does not move the node.