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fresnelExponent

A factor affecting the material’s reflectivity. Animatable.

Declaration

var fresnelExponent: CGFloat { get set }

Discussion

The Fresnel exponent of a material interacts with its reflective property to determine the intensity of reflections in a surface based on its angle relative to the viewer. A higher Fresnel exponent increases the visibility of reflections when the material is viewed from a shallow angle.

You can animate changes to this property’s value. See Animating SceneKit Content.

See Also

Visual Properties for Basic Shading