localRotate(by:)
Changes the node’s orientation relative to its current orientation.
Declaration
func localRotate(by rotation: SCNQuaternion)Parameters
- rotation:
The axis and angle of rotation to apply, in node-local space, expressed as a quaternion.
Discussion
This method rotates the node according to its pivot transform.
The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the rotation effect. (See Animating SceneKit Content.)