Contents

SCNVector3FromGLKVector3(_:)

Returns a three-element SceneKit vector structure corresponding to a GLKit vector structure.

Declaration

func SCNVector3FromGLKVector3(_ vector: GLKVector3) -> SCNVector3

Parameters

  • vector:

    A three-element GLKit vector structure.

Return Value

A three-element SceneKit vector structure representing the same vector as the input parameter.

See Also

Converting Vector Types